Taste-Skill gives vibe coding editors a design system before they start inventing one.
The project puts layout, typography, spacing, motion, and visual quality into a single SKILL.md file. That matters because generic UI usually comes from missing constraints, not missing code. It also pairs a redesign skill with the same idea, so existing work gets audited before it gets restyled.

The three knobs make the system practical. DESIGN_VARIANCE controls how far the layout can drift. MOTION_INTENSITY controls interaction energy. VISUAL_DENSITY controls how much space the UI keeps between elements.
Set them to 8/8/3 and the agent has room to explore without collapsing into template soup. That is the point of the skill: you get a constrained aesthetic, not random decoration.
Works in Cursor, Claude Code, and any editor that reads context files. The GitHub repo is here: https://github.com/Leonxlnx/taste-skill. If you want your editor to stop defaulting to Bootstrap-shaped output, this is the file to test first.
